Satou's here. Some people said that making cakes are like doing chemistry experiment.
I think that's a big fat lie, I think people who make confectionery have had good tastes from the beginning.
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Now then, for several days in this trip, let's activate numerous skills. I wouldn't use up half of my points even if I maximize out all the skills that I've obtained, but since skill like [Appraisal] encompass several other skills in function, I'll exclude skills with questionable or redundant effect.
First, I had wanted to level up Weapon skills, but I already acquired enough skills needed for close combat, so I'll put the other weapon skills to reserve. For once, since I've read useful appliance for Dagger skill from many history and tales, I activate it.
I enable almost all Physical combat-related skills. Since the demerit from [Reckless Courage] skill seems to be high, I leave it inactive. I don't know the usability of Shield Bash so I only level it up to 5. If it's useful then I'll maximize it.
Tactic skills are another ones where I don't feel the actual effects, but I activate them all following Arisa's advise.
I'm told that if I combine commands and cooperations together, the party members could then use combo techniques. Seems that this is an information from the hero yet Arisa herself doesn't know how to concretely do it, oioi you have to verify that.
Although she says, "When we level up in the labyrinth, we'll learn it.", when I consult to her, it doesn't seem like they'll be able to do it right away.
I've already activated most physical-related skills already so I just activate the remaining, Herculean Strength skill.
Although I'm already strong enough to play with a lump of iron like it's clay, so I don't feel stronger. Let's just believe that it'll make a difference when I fight a solid enemy.
The Magic skills branch underwent no change at all. There's no meaning to it until I can successfully chant.
I also think that Resistance skills have subtle effects, but I activate them just to be safe. However, I only level up [Fear Resistance] skill to level 3. This is only a hunch, but I feel that I shouldn't maximize it. It has the same kind of smell as [Reckless Courage] skill.
I level up Production skills, [Carpenter], [Leather Craft],[Weapon Creation], and [Blacksmith] to level 4. Leaving me better than the averages, but not quite an expert. Since I'm scared if I was to drink half-finished medicines, I raise the related skill to the maximum. With these levels of skills, it should be enough for repairing or making things in daily life.
I level up Science skills, [Experiment], [Appraisal] and [Education] to the max,、and [Demon Language], [Ash Rat Tribe Language] and [Green Scales Tribe Language] to level 1, beside those I don't make any other change since they look subtle.
I don't do anything with art-related skills. Confirming it with Arisa, singing skill doesn't have anything to do with rhythm. It seems to be a skill that would make people deeply moved with the thing you're conveying with your singing. I can't understand that at all, but even if I argue I can't refute it.
I can't succeed with the chanting anyway, since I have nothing to lose, maybe I should try raising it?
I level up Commerce-related skills, [Poker Face], [Persuasion], [Bribing], and [Lip Service] to level 5-- expert levels.
I didn't have the chance to use [Bribing] skill in Seryuu city, but according to the travel journal I've bought, there are a lot of people who need bribes for smoothening things up at the towns ahead. That's troubling.
Labor skills are mostly unchanged. I maximize [Surveillance] and [Capture] skills, but only leave [Marshalling] skill to level 5.
For labyrinth skills, [Item Box] is unchanged, while [Trap Usage] get to level 5, but I raise all other skill to the maximum.
In this world, I don't think that I'd be unrelated to labyrinth after all.
The most troubling ones are Specialty skills. Skills that are certain to be useful like [Lip Reading] and [Straining One's Ear] are raised to the maximum, but I'm wondering whether to activate stuffs that are too dark like [Behind the Scene], or [Assassination], and decide to activate the ones that looks usable for scouting and fighting. I was at loss for a moment, but I decided to put aside, [Conspiracy], [Condemnation] and [False Charge].
Of course I leave the Night Time skills alone. It's no good to cheat there right?
Even after allocating this many, I haven't even use 30% of my skill points.
Since I'll need considerably more points when I can use magic, it's fine not to force myself to use skills like [Mowing] or [Transporting].
I also try to appraise the two unusable unique skills, but they're unknown like always. I'd like to have tutorial or help functions. Even though it was available in the original menu screen.
Satou ของที่นี่ บางคนกล่าวว่า ทำเค้กที่ต้องการทำการทดลองเคมีผมคิดว่า เป็นการโกหกไขมันใหญ่ ผมคิดว่า คนที่ทำให้ขนมมีรสชาติที่ดีต่อไป◇เอาละ หลายวันในการเดินทางนี้ ลองเรียกใช้ทักษะต่าง ๆ ฉันจะไม่ใช้ค่าครึ่งหนึ่งของคะแนนของฉันแม้ว่าฉันขยายออกทักษะทั้งหมดที่ได้รับ แต่เนื่องจากทักษะเช่น [การประเมิน] รอบหลายทักษะอื่น ๆ ในฟังก์ชัน ฉันจะแยกทักษะ มีผลซ้ำซ้อน หรืออาจก่อน ผมมีต้องการระดับค่าทักษะอาวุธ แต่แล้วมาพอทักษะที่จำเป็นสำหรับการต่อสู้ปิด ดังนั้นฉันจะใส่อื่น ๆ อาวุธทักษะในการจองห้องพัก ครั้งเดียว เนื่องจากผมเคยอ่านอุปกรณ์ประโยชน์ทักษะกริชจากประวัติและนิทานมาก ฉันเปิดใช้งานฉันเปิดใช้งานเกือบทุกทักษะที่เกี่ยวข้องกับการรบจริง ตั้งแต่ demerit จากทักษะ [กล้าเสี่ยง] ดูเหมือนว่า จะสูง จะไม่ได้ใช้งาน ผมไม่ทราบว่าใช้ของโล่ทุบตีเพื่อฉันเพียงระดับได้ถึง 5 ถ้ามันเป็นประโยชน์ แล้วผมจะเพิ่มแทมีอีกคนที่ฉันไม่รู้สึกถึงผลกระทบที่เกิดขึ้นจริง แต่ฉันเรียกใช้ทั้งหมดต่อไปนี้ของอาริสาคำแนะนำฉันกำลังบอกว่า ถ้าฉันรวมคำสั่งและการร่วมมือกัน สมาชิกพรรคสามารถแล้วใช้เทคนิคผสม ดูเหมือน ว่า นี้เป็นการข้อมูลจากพระเอก แต่อาริสาตัวเองไม่ทราบวิธีการทำมัน oioi คุณต้องตรวจสอบว่า รูปธรรมแม้ว่าเธอกล่าวว่า "เมื่อเราระดับขึ้นในเขาวงกต เราจะได้เรียนรู้มัน" เมื่อผมปรึกษากับเธอ มันไม่เหมือนพวกเขาจะสามารถทำได้ทันที I've already activated most physical-related skills already so I just activate the remaining, Herculean Strength skill.Although I'm already strong enough to play with a lump of iron like it's clay, so I don't feel stronger. Let's just believe that it'll make a difference when I fight a solid enemy.The Magic skills branch underwent no change at all. There's no meaning to it until I can successfully chant.I also think that Resistance skills have subtle effects, but I activate them just to be safe. However, I only level up [Fear Resistance] skill to level 3. This is only a hunch, but I feel that I shouldn't maximize it. It has the same kind of smell as [Reckless Courage] skill.I level up Production skills, [Carpenter], [Leather Craft],[Weapon Creation], and [Blacksmith] to level 4. Leaving me better than the averages, but not quite an expert. Since I'm scared if I was to drink half-finished medicines, I raise the related skill to the maximum. With these levels of skills, it should be enough for repairing or making things in daily life.I level up Science skills, [Experiment], [Appraisal] and [Education] to the max,、and [Demon Language], [Ash Rat Tribe Language] and [Green Scales Tribe Language] to level 1, beside those I don't make any other change since they look subtle.I don't do anything with art-related skills. Confirming it with Arisa, singing skill doesn't have anything to do with rhythm. It seems to be a skill that would make people deeply moved with the thing you're conveying with your singing. I can't understand that at all, but even if I argue I can't refute it. I can't succeed with the chanting anyway, since I have nothing to lose, maybe I should try raising it?
I level up Commerce-related skills, [Poker Face], [Persuasion], [Bribing], and [Lip Service] to level 5-- expert levels.
I didn't have the chance to use [Bribing] skill in Seryuu city, but according to the travel journal I've bought, there are a lot of people who need bribes for smoothening things up at the towns ahead. That's troubling.
Labor skills are mostly unchanged. I maximize [Surveillance] and [Capture] skills, but only leave [Marshalling] skill to level 5.
For labyrinth skills, [Item Box] is unchanged, while [Trap Usage] get to level 5, but I raise all other skill to the maximum.
In this world, I don't think that I'd be unrelated to labyrinth after all.
The most troubling ones are Specialty skills. Skills that are certain to be useful like [Lip Reading] and [Straining One's Ear] are raised to the maximum, but I'm wondering whether to activate stuffs that are too dark like [Behind the Scene], or [Assassination], and decide to activate the ones that looks usable for scouting and fighting. I was at loss for a moment, but I decided to put aside, [Conspiracy], [Condemnation] and [False Charge].
Of course I leave the Night Time skills alone. It's no good to cheat there right?
Even after allocating this many, I haven't even use 30% of my skill points.
Since I'll need considerably more points when I can use magic, it's fine not to force myself to use skills like [Mowing] or [Transporting].
I also try to appraise the two unusable unique skills, but they're unknown like always. I'd like to have tutorial or help functions. Even though it was available in the original menu screen.
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